OSArch Community

BlenderBIM: UI for switching views

  1. T

    @Moult

    Per our UI conversation, in addition to switching views, when the name is clicked on, it would be nice if it selected the camera as well. Will help quickly go to the 'object data properties' of the camera, to change parameters, etc.

  2. T

    ... on second thought, that might be a problem, as it would deselect a selection set that a user might want to be maintain while switching between views.

  3. T

    ..maybe right click on name to go to 'object data properties' of the camera?

  4. M
  5. B

    @Moult awesome, really need to see a walkthrough of all these new 2D view/drawing features

  6. T

    @brunopostle, In the following video, Dion was able to provide us with a walkthrough on a number of documentation features. My understanding, was that he would eventually put this on peertube/youtube.

    https://www.dropbox.com/s/hiflaeo55koyp8y/2020-09-04_17-58-20.mp4?dl=0

    fyi, I had the incorrect recording settings so my audio was not recorded, so there's silence when I was talking... which is probably best. ha :)

  7. J

    Nice seeing what's the state of these features. It's a bit scary atm between blender UI, CSS text editing and a lot of manual work, but it's actually not very different to what I have to do in SketchUp. With a little more point and and click, some more automation and less bugs, this would be excellent already. Maybe it's also viable for trying out in one of my next smaller projects.

    Some questions for @Moult . In the future do you guess it would be possible to:

    • Represent contours on plan view?

    • Have room volumes automatically found?

    • Have demolition parts be represented in some drawings but be excluded from viewports for working on the rest of the building?

    • have exported linework in vector instead of raster?

    • Have texts exported as texts?

    • replace svg/jpg/png for dxf or DWG?

    • Assign layers for AutoCAD drawings (tags, walls, windows, structure, sections,...)?

  8. M

    Answering the questions:

    1. Can be done manually now, but plan to automate in the future.

    2. Need to automate this. It's on the roadmap.

    3. Already possible.

    4. Already possible for the majority of lines that matter. Unlikely to have an easy solution for the lines in elevation.

    5. Texts are already exported as text.

    6. Not "replace", but do plan to provide better support.

    7. Already possible.

  9. J

    This is much more evolved than I thought it was then. Count me in. I'll try doing something real with it in the near future.

  10. D

    Hi guys, really like the blenderbim addon; step by step i understand how it works. But a have some doubts about on how use it correctly and i would like to know if you can help me. BTW, i already read the tutorials on the website and follow the Doin's youtube chanel but even so i still have some troubles.

    First.- Can any method be used to draw the building and its components? for example use the archimesh addon or archipack to draw, and later used the blenderbim for apply atributes Bim? or is necesary draw all with poligons(traditional way) so as not to affect the capabilities and properties of blenderbim?

    Second.-How can i make inkscape not open every time i press the "create draw" button?

    And third.- Where i can check which drawings have already been added to my sheet?

    thanks a lot

  11. M

    @Darth_Blender

    1) Yes, any method can be used

    2) At the moment, the default program associated with SVGs will launch. Change your OS file association preferences. I will add an option to let you configure this.

    3) You can't. Open the sheet in Inkscape and see what's on it :) I know, I know. It's on the todo list.

  12. D

    hi @Moult

    Thank you very much for the answers and for the software.

    I'm currently not doing any work that involves drawing plans, but between blender and blenderbim I have all my free time trying to learn how to use them well.

    Greetings and thanks

  13. M

    Here's an updated video showing drawing creation with the latest version: