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BlenderBim Ghost walls?

  1. A

    Hi all, I'm having a bit of a weird one were I'm getting ghost walls showing up when I print to svg?

    model:

    svg:

    I can't find the wall in the outliner, so I don't know if this is a bug or there is a way to remove it I'm not aware?

    Like could I perhaps find it by opening the Ifc as a text file and delete it?

    I've got 3 of these ghost walls as far as I can tell

  2. T

    can you share the IFC file, or a pared-down version of it?

  3. A

    The file is for a private project unfortunately, let me see if I can replicate this on an example file

  4. T

    Can you just delete everything accept the problem area?

  5. A

    Ok here is the file with nearly everything deleted, I notice one of the walls disappeared when I deleted a foundation wall:

    I managed to get the file down to show 2 examples of ghost walls:

    I think it might be a boolean/ IfcVoid error

    see attached:

  6. T

    I'm willing to bet it has something to do with this. :)

    That is, there's a ton of redundant representation contexts in the file.

  7. T

    Looks like you have walls with (2) SweptSolid representations:

    ...

    As a side note, however, I would think having too many redundant representation contexts, as mentioned in my previous reply above, will cause unforeseen problems as well.

  8. A

    Thanks for that @theoryshaw ! That helped a bunch, I think I probably have a few elements with multiple extra contexts

  9. M

    @Ace the multiple context bug was pretty nasty and fixed a while ago but you probably hit it before the fix was in. Apologies I haven't had the time yet to investigate your file.

  10. A

    Hey @Moult yeah the file is an ongoing one so I've used multiple versions of Blenderbim while making it (basically the latest everyday), the stability is actually impressive.

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