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[BlenderBIM] Is there a way to preset the Z value when placing an IfcWallType instance?

  1. C

    Is there a way to preset the Z value when placing an IfcWallType instance? It does not respect the 3D cursor placement

  2. A

    Oh damn i think(?) it used to do it at the height of the cursor I suppose that reset with the new wall engine. Maybe a request to Dion?

    To Add a RL height button setting here?

  3. M
  4. C

    Same for Beams, all Type instances actually, am I missing something? I just downloaded the latest release.

    Is it also possbile to set the orientation of an ifctype instance before placing them?

  5. C

    Another question:

    Is it possible to extend an IfcBeamType instance to an IfcWallType instance?

  6. T

    i don't think there is yet... would be cool.

    You can place your 3D cursor on the wall, and extend to it:

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