Hi OSFellows,
I was wondering about interesting mariage of BleenderBIM addon wwith blender's game engine (upbge). In simplest way I tried to install it in upbge as its done in blender but it raised an error saying that "shapely.lib" is missing. I was trying to copy it manually from installed addon on bllender but..there was no such lib there.
Imagine having IFC file with all metadata brought to live in game engine. (ie Gamelike QA, construction simulations, training simulators or simply nice access to meta data). Does anyone tried this?
Greg
Here is an error:
_Traceback (most recent call last):
File "/Applications/UPBGE/UPBGE.app/Contents/Resources/3.0/scripts/modules/addon_utils.py", line 351, in enable
mod = __import__(module_name)
File "~/Library/Application Support/UPBGE/3.0/scripts/addons/blenderbim/init.py", line 40, in <module>
import blenderbim.bim
File "~/Library/Application Support/UPBGE/3.0/scripts/addons/blenderbim/bim/init.py", line 22, in <module>
from . import handler, ui, prop, operator, helper
File "~/Library/Application Support/UPBGE/3.0/scripts/addons/blenderbim/bim/handler.py", line 23, in <module>
import blenderbim.tool as tool
File "~/Library/Application Support/UPBGE/3.0/scripts/addons/blenderbim/tool/init.py", line 21, in <module>
from blenderbim.tool.boundary import Boundary
File "~/Library/Application Support/UPBGE/3.0/scripts/addons/blenderbim/tool/boundary.py", line 23, in <module>
from blenderbim.bim.module.geometry.helper import Helper
File "~/Library/Application Support/UPBGE/3.0/scripts/addons/blenderbim/bim/module/geometry/init.py", line 20, in <module>
from . import ui, prop, operator
File "~/Library/Application Support/UPBGE/3.0/scripts/addons/blenderbim/bim/module/geometry/operator.py", line 35, in <module>
from blenderbim.bim import import_ifc
File "~/Library/Application Support/UPBGE/3.0/scripts/addons/blenderbim/bim/import_ifc.py", line 39, in <module>
from blenderbim.bim.module.drawing.prop import get_diagram_scales
File "~/Library/Application Support/UPBGE/3.0/scripts/addons/blenderbim/bim/module/drawing/init.py", line 20, in <module>
from . import ui, prop, operator, handler, gizmos, workspace
File "~/Library/Application Support/UPBGE/3.0/scripts/addons/blenderbim/bim/module/drawing/prop.py", line 27, in <module>
import blenderbim.bim.module.drawing.decoration as decoration
File "~/Library/Application Support/UPBGE/3.0/scripts/addons/blenderbim/bim/module/drawing/decoration.py", line 25, in <module>
import shapely
File "~/Library/Application Support/UPBGE/3.0/scripts/addons/blenderbim/libs/site/packages/shapely/init.py", line 1, in <module>
from .lib import GEOSException # NOQA
ModuleNotFoundError: No module named 'shapely.lib'_