Hello everyone,
I just started getting familiar with ifcopenshell and during my research I was wondering about two different approaches that I found.
I want to convert Three.js geometry likes boxes to IFC using ifcopenshell and found two good examples that both use ifcopenshell but have completely different approaches.
One using ifcopenshell
And the other using ifcopenshell.api
Could you tell me what's the difference and which one would make more sense to use?
I personally like the way of using createIfcAxis2Placement3D
to place objects but couldn't find most of the methods that were used in that example in the documentation.
Best,
Niklas