Hi,
How would you model a curved Wall?
Is there a way to edit the axe as a curve ? (to keep the layerset)
Or would you draw a footprint to be extruded vertically?
Or would you model as a tessellation ?
Hi,
How would you model a curved Wall?
Is there a way to edit the axe as a curve ? (to keep the layerset)
Or would you draw a footprint to be extruded vertically?
Or would you model as a tessellation ?
Is there a way to edit the axe as a curve ? (to keep the layerset)
I don't think it's currently possible.
Or would you draw a footprint to be extruded vertically?
could do this way:
It's not currently possible to edit layersets with curved axes.
@theoryshaw 's method works to model true curves but alas it requires a bit of understanding of how to draw profiles and is sloooooow :)
Ok thanks for the answers!
Is there no ExtrudeProfileAlongPath functionality in IFC?
@Coen said:
Is there no ExtrudeProfileAlongPath functionality in IFC?
Something like this can't be used to make a curved IfcWall?
@Coen said:
@Coen said:
Is there no ExtrudeProfileAlongPath functionality in IFC?
Something like this can't be used to make a curved IfcWall?
Disregard this, didnt read the OP, he asked about layersets.
Is there no ExtrudeProfileAlongPath functionality in IFC?
I believe so, go here, and search for the word swept
in the page.
https://ifc43-docs.standards.buildingsmart.org/IFC/RELEASE/IFC4x3/HTML/lexical/IfcExtrudedAreaSolid.htm#:~:text=The IfcExtrudedAreaSolid is defined by,given by the Depth attribute.
Something like this can't be used to make a curved IfcWall?
The video i posted above, uses IfcExtrudedAreaSolid.
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