Rebar drawings and schedules with Blender 3D, Sverchok, GeoNodes
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by Ionut_BimStudio on 15 Nov 2023, edited 19 Feb 2024#
+8 votes
Open for discussion.
I ve decided to post some tests and short tutorials on the subject of generating fast parametric Reinforced Concrete drawings, details and schedules with Blender 3D, Sverchok, GeoNodes. And other free and open source tools.
Nortikin Nikitron - wrote to tell me that he opened sourced a script that can export the blender 3D - sverchok geometry to dxf format.
So I woke up this morning, installed the Python addon azdxf, downloaded the script, loaded it in a script node lite, connected the geometry from my yesterday video, and ... Tears of joy!
Hacking BlenderBIM with Sverchok and GeometryNodes
First stage on my way to configure full parametric and BIM house models, plans and documentations - A good foundation (parametric and adaptive).
I actually like to model my foundations grid this way (CAD - 3D hybrid).
You have the axis. You generate the template of the infrastructure. You use it to model the parametric 3D representation with sverchok visual scripting.
If you want it bigger - change de dimension of an axis.
Why not - do the calculations for the costs in real time. See the difference.
Hacking BlenderBIM With Sverchok | BlenderBIM vs Sverchok - Foundation Quantity checking
In this video, I made a comparison of the quantity calculations done by BlenderBIM (for the IFC foundation "clone") versus the Sverchok Three (for the original 3D object created with Sverchok and GeoNodes).
I go over:
The 2D and 3D Parametric modeling of the continuous foundation beam (with Sverchok and GeoNodes);
Next I clone the 3D Sverchok and GeoNode Geometry into IFC elements;
I calculate the volume, formwork area, and top view area of the element in BlenderBIM (from the IFC elements) and Sverchok node (done in real-time from the original 3D objects).
I've started a repository on github. You can find there the json with the sverchok three I used to do the stirrup shape and stirrup array from the above video. Not rocket science.
I've started a repository on github. You can find there the json with the sverchok three I used to do the stirrup shape and stirrup array from the above video. Not rocket science.
Thank you, much appreciated, Do you think can be useful add the blend/ifc file and the link to youtube video into github in order to help new people to understand better?
I've started a repository on github. You can find there the json with the sverchok three I used to do the stirrup shape and stirrup array from the above video. Not rocket science.
Thank you, much appreciated, Do you think can be useful add the blend/ifc file and the link to youtube video into github in order to help new people to understand better?
A verry good idea! Thank you! I will do so. I am new to github as an author, so I have much to learn.
What is BIM - a BlenderBIM and Sverchok short story
BIM is fun.
A cinematic answer to the biggest question in the Universe!
starring:
Blender 3D
BlenderBIM
Sverchok
The Default Cube - as Bill and Beam
Neutron - as himself and everyone else.
I get bored sometimes with academic definitions.
Keep it simple!
Spoiler allert!
The first part - is a rudimentary way to use Blender 3D to do an elementary BIM object. Just adding custom properties linked to the cube. (It is BIM because we have informations assigned to a 3D object that is defined as a building element).
In the second part - the BlenderBIM Way. Assigning to the cube the IFC schema. Waaaay more efficient than the first method. And deep data. Full open source BIM.
In the third part - the procedural way using Sverchok - from data to 3D and/or ifc. Full open-source generative design.