OSArch Community

New Clipping Plane Tool

  1. S

    This discussion was created from comments split from: <a href="/discussion/26/blenderbim-add-on-new-release/">BlenderBIM Add-on new release!</a>.

  2. B

    I can not get the clipping plane to work like shown in this video (the first of the release notes) https://community.osarch.org/uploads/editor/db/al8eqec19mxc.webp He klicks on the "Explore Tool" and afterwards on a face of an object, the arrow and the green rectangle come up and with them the clipping plan is moveable. How did he manage to get them?

  3. T

    I think, select object and Shift + C...

    video:

  4. B

    thanks for creating a separate topic.

    Exactly pressing shift + c works great here :-)

  5. B
  6. O

    After adding some few of the clipping tools, seemingly i can not find out how to delete all of the clippings plane i added. Would there be a quick fix?

    Edit:

    Never mind, after collapsing the hierarchy for the IFC schematics, i found them as added elements. Though hding the clipping plane seems to stil have the section tool activated. Do we have to add in the clipping plane every time we want to see a section, or can we somehow store them?

  7. M

    It's not currently possible to store clipping planes. That's a really cool idea! Can you perhaps add it as a feature request on Github?

    Can you also perhaps request a new hotkey to clear clipping planes in the workspace tool?

  8. B

    In other software usually I use issue tool to save clipping planes. Means when I would like to save clipping planes I do create a issue just give it a name and a viewpoint and export it to bcf. After closeing the model reopen the model import the bcf the clippingplane is again available if the viepoint of the issue is activated. It even works if there is a totally different model. The software just says it can not find the original model, but still does apply the viewpoint to the open model. Works for sure in BIMCollabZoom 7.1 with BCF 2.1.

    I do not now if either BlenderBIM is able to create, read and write issues in his GUI and if IfcOpenShells BCF api is able to save a clipping plane. But if it is possible it might be a good place to start saveing a clipping planes ...

  9. O

    @Ole_Marius_Svendsen said:

    After adding some few of the clipping tools, seemingly i can not find out how to delete all of the clippings plane i added. Would there be a quick fix?

    @Moult said:

    It's not currently possible to store clipping planes. That's a really cool idea! Can you perhaps add it as a feature request on Github?

    Can you also perhaps request a new hotkey to clear clipping planes in the workspace tool?

    Of course. made one just now :)

    https://github.com/IfcOpenShell/IfcOpenShell/issues/4532

  10. T

    @bernd BCF-format can save cameras and clipping planes, as part of the buildingsmart standard it might be more suitable than custom added parameters for saving views and clipping planes?

  11. B

    @tlang said:

    @bernd BCF-format can save cameras and clipping planes, as part of the buildingsmart standard it might be more suitable than custom added parameters for saving views and clipping planes?

    This is exactly what I wanted to say with my posts. If BlenderBIM is able to create bcf it might make sense to use bcf to save the clipping plane ....

  12. G
  13. T
  14. T

    is it pretty involved, code-wise, to get clippingplanes to work in the rendered viewport mode?

  15. A

    @theoryshaw said:

    is it pretty involved, code-wise, to get clippingplanes to work in the rendered viewport mode?

    There is an option to cut objects based on current clipping planes but it's pretty hidden in Sandbox section - https://imgur.com/a/JEkOvtJ

    Basically you temporarily change their geometry based on the clipping planes and then can restore it.

  16. T

    Very cool!

    I might be doing something wrong, but it doesn't seem to exclude things that are not cut, but are behind the cut plane.

    video:

  17. B

    Very cool tool! I'm looking forward to use it more often.

    I noticed, when the plane cuts through objects, which have only a one sided texture on a transparent plane (like a typical plant-model, or images on a plane), that the texture does not change back from the cutawaycolor. So one side of the model will have the texture and the other the cutaway-color, after deleting the temporary cutaway plane.

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