I'm trying to save the UV map to the style--and coming up with an error.
Anyone have any pointers?
I'd like to be able to open the ifc anew, and have the uv mapping correct--if that's even possible.
I'm trying to save the UV map to the style--and coming up with an error.
Anyone have any pointers?
I'd like to be able to open the ifc anew, and have the uv mapping correct--if that's even possible.
This is for sure the holy grail,
Btw I can't see anything in your video not sure if it is just me?
sorry, i uploaded a new one.
This is for sure the holy grail,
For sure. I believe it's possible though... i've done it before. The button is not in the UI, but the operator's there.
@theoryshaw Did you see the gif in this commit? It worked for me.
https://github.com/IfcOpenShell/IfcOpenShell/commit/ef835e43b8187bf4905bd33a450e4ceebbbc7e38
Triangulation!.. that's what i forgot. Thank you.
It did take the assignment (well most of them.. not all), but when i saved, and tried to open the .ifc file again, i got the following error...
files after assignment: https://www.dropbox.com/scl/fi/cbnuuhe872xqkd3lx7u55/rock_moss_set_02_4k.blend-2.zip?rlkey=8ww9fllhsgbfozplf2vdo4617&dl=1
os: Windows
os_version: 10.0.19045
python_version: 3.11.7
architecture: ('64bit', 'WindowsPE')
machine: AMD64
processor: Intel64 Family 6 Model 158 Stepping 10, GenuineIntel
blender_version: 4.2.1 LTS
bonsai_version: 0.0.0
bonsai_commit_hash: f8f3519
last_actions:
# ifcopenshell.api: geometry.add_representation
>>> {"context": {"cast_type": "entity_instance", "value": 15, "Name": null}, "blender_object": "<bpy_struct, Object(\"IfcGeographicElementType/rock_moss_set_02_rock07\") at 0x00000169D9272B20>", "geometry": "<bpy_struct, Mesh(\"low.004\") at 0x00000169D91EF220>", "coordinate_offset": "None", "total_items": "1", "should_force_faceted_brep": "False", "should_force_triangulation": "False", "should_generate_uvs": "True", "ifc_representation_class": "", "profile_set_usage": "None"}
# ifcopenshell.api: owner.update_owner_history
>>> {"element": {"cast_type": "entity_instance", "value": 12693, "Name": "rock_moss_set_02_rock07"}}
# ifcopenshell.api: style.assign_representation_styles
>>> {"shape_representation": {"cast_type": "entity_instance", "value": 13744, "Name": null}, "styles": [{"cast_type": "entity_instance", "value": 3465, "Name": "rock_moss_set_02"}], "should_use_presentation_style_assignment": "False"}
# ifcopenshell.api: geometry.assign_representation
>>> {"product": {"cast_type": "entity_instance", "value": 12693, "Name": "rock_moss_set_02_rock07"}, "representation": {"cast_type": "entity_instance", "value": 13744, "Name": null}}
# ifcopenshell.api: owner.update_owner_history
>>> {"element": {"cast_type": "entity_instance", "value": 12693, "Name": "rock_moss_set_02_rock07"}}
# operator: BIM_OT_load_styles
# operator: BIM_OT_enable_editing_surface_style
# operator: BIM_OT_edit_surface_style
# ifcopenshell.api: style.add_surface_textures
>>> {"textures": "[{'URLReference': 'D:/Dropbox/Gitea_OD/OD_Project_Template/Open/Models/Bonsai/OD_Textures/Open/PolyHaven/rock_moss_set_02_4k.blend/textures/rock_moss_set_02_diff_4k.jpg', 'Mode': 'DIFFUSE', 'RepeatS': True, 'RepeatT': True, 'uv_mode': 'UV'}]", "uv_maps": "[]"}
# ifcopenshell.api: style.add_surface_style
>>> {"style": {"cast_type": "entity_instance", "value": 3465, "Name": "rock_moss_set_02"}, "ifc_class": "IfcSurfaceStyleWithTextures", "attributes": "{'Textures': [#13759=IfcImageTexture(.T.,.T.,'DIFFUSE',$,$,'D:/Dropbox/Gitea_OD/OD_Project_Template/Open/Models/Bonsai/OD_Textures/Open/PolyHaven/rock_moss_set_02_4k.blend/textures/rock_moss_set_02_diff_4k.jpg')]}"}
# ifcopenshell.api: style.edit_surface_style
>>> {"style": {"cast_type": "entity_instance", "value": 13760, "Name": null}, "attributes": "{'Textures': [#13759=IfcImageTexture(.T.,.T.,'DIFFUSE',$,$,'D:/Dropbox/Gitea_OD/OD_Project_Template/Open/Models/Bonsai/OD_Textures/Open/PolyHaven/rock_moss_set_02_4k.blend/textures/rock_moss_set_02_diff_4k.jpg')]}"}
# operator: BIM_OT_save_uv_to_style
# operator: BIM_OT_save_uv_to_style
# operator: BIM_OT_save_uv_to_style
# operator: BIM_OT_save_uv_to_style
# operator: BIM_OT_save_uv_to_style
# operator: BIM_OT_save_uv_to_style
# operator: BIM_OT_save_uv_to_style
# operator: BIM_OT_save_project
# operator: BIM_OT_save_project
last_error: Traceback (most recent call last):
File "C:\Users\Ryan Schultz\AppData\Roaming\Blender Foundation\Blender\4.2\extensions\.local\lib\python3.11\site-packages\bonsai\bim\module\project\operator.py", line 732, in finish_loading_project
bpy.ops.bim.load_project_elements()
File "C:\Program Files\Blender Foundation\Blender 4.2\4.2\scripts\modules\bpy\ops.py", line 109, in __call__
ret = _op_call(self.idname_py(), kw)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
RuntimeError: Error: Python: Traceback (most recent call last):
File "C:\Users\Ryan Schultz\AppData\Roaming\Blender Foundation\Blender\4.2\extensions\.local\lib\python3.11\site-packages\bonsai\bim\module\project\operator.py", line 813, in execute
ifc_importer.execute()
File "C:\Users\Ryan Schultz\AppData\Roaming\Blender Foundation\Blender\4.2\extensions\.local\lib\python3.11\site-packages\bonsai\bim\import_ifc.py", line 258, in execute
self.create_element_types()
File "C:\Users\Ryan Schultz\AppData\Roaming\Blender Foundation\Blender\4.2\extensions\.local\lib\python3.11\site-packages\bonsai\bim\import_ifc.py", line 563, in create_element_types
self.create_element_type(element_type)
File "C:\Users\Ryan Schultz\AppData\Roaming\Blender Foundation\Blender\4.2\extensions\.local\lib\python3.11\site-packages\bonsai\bim\import_ifc.py", line 589, in create_element_type
self.material_creator.create(element, obj, mesh)
File "C:\Users\Ryan Schultz\AppData\Roaming\Blender Foundation\Blender\4.2\extensions\.local\lib\python3.11\site-packages\bonsai\bim\import_ifc.py", line 81, in create
self.load_texture_maps()
File "C:\Users\Ryan Schultz\AppData\Roaming\Blender Foundation\Blender\4.2\extensions\.local\lib\python3.11\site-packages\bonsai\bim\import_ifc.py", line 114, in load_texture_maps
tool.Loader.load_indexed_texture_map(coords, self.mesh)
File "C:\Users\Ryan Schultz\AppData\Roaming\Blender Foundation\Blender\4.2\extensions\.local\lib\python3.11\site-packages\bonsai\tool\loader.py", line 488, in load_indexed_texture_map
index = next(v.index for v in bm.verts if (v.co - co).length_squared < 1e-5)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
StopIteration
Location: C:\Program Files\Blender Foundation\Blender 4.2\4.2\scripts\modules\bpy\ops.py:109
ifc: rock_moss_set_02_4k_lowpoly.ifc
schema: IFC4
preprocessor_version: IfcOpenShell 0.0.0
originating_system: Bonsai 0.8.1-alpha240924-f8f3519
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