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New bunny rabbit furniture asset :) It's the BlenderBIM Bunny!
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You can now insert doors, and we distribute a sample demo and site library
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You can now calculate costs from direct resources and indirect task-based resources
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You can now edit resource base quantity
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BCF is now available on PyPI! Thanks krande!
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Choose from project units instead of hardcoded ones for georeferencing map units. Thanks Gorgious56!
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Resource base costs are now supported with all the features coming from the cost module.
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You can now edit nested arithmetic cost values by using spreadsheet-like formulas
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Many more operators now apply to all selected objects insted of one-by-one. Thanks Gorgious56!
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Cost values are now serialised and shown as formulas
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You can now count elements, tasks, and resources parametrically for cost items
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Only equipment and labour resources can now have time-based usages
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You can now store productivity rates and calculate resource work parametrically based on productivity
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You can now manage psets on resources
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You can now parametrically derive task durations from resource utilisation
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Improve groups and systems interface to be accessible from individual objects. Thanks Gorgious56!
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IDS code for GSOC is now finalised with IDS schema 0.4.1 implemented. Thanks ArturTomczak!
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Detect units from project libraries, and convert nested double aggregates
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Implement new ICOM-based UI for managing process inputs, outputs, and resources
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Non-rooted subcontract resources are now allowed.
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Block the user from creating sub resources under a subcontract resource.
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Simple prototype integration to run an OpenLCA analysis from Blender
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Project libraries are now sorted alphabetically for convenience
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Hide types collection when importing assets.
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Improved file selection filters to filter by the right file type. Thanks Gorgious56!
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Various code cleanup, optimisations, tooltips, and descriptions. Thanks Gorgious56!
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Minor iterator optimisation to prevent inverse check for associated materials
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Rudimentary handling of purging voids and fills
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Windows now move with openings and walls when toggled.
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Filtered imports is now much faster and works with omitted aggregates
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IfcZip and IfcXML can now be set manually, and prevent double loading when importing, which can save ~20 seconds for large file imports.
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Improve usability by distinguishing disable versus remove icons. Thanks Gorgious56!
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Work schedule psets are now supported, so you can set work day/week/month durations
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OpenCDE API now validates data against the schema. Thanks TestPrab!
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Complete IfcSIUnitName exponents are now available. Thanks CyrilWaechter!
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Keep active object as active when creating ifc file. Thanks Gorgious56!
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Keep active object when removing from containers. Thanks Gorgious56!
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Add tooltip to CopyToContainer Operator. Thanks Gorgious56!
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IfcCobie : Prevent executing operator if no ifc file. Thanks Gorgious56!
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BlenderBim : Improve BCF project UX. Thanks Gorgious56!
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New site project library for stuff like site sheds and cranes
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Improve UX of task tree by shifting buttons and changing column widths
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Cost subtotals that are calculated from per X units are now supported
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Cleanup : Use clear instead of while...remove loop for optimised list refreshing. Thanks Gorgious56!
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Extract Docs is bundled with IfcPatch module. Thanks Gorgious56!
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You can now assign rates from a schedule of rates to a cost plan
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You can now browse a schedule of rates alongside a cost schedule
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UoM and unit rates are now shown for schedule of rates in costing
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You can now insert windows in walls.
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You can now assign / unassign cost items in a schedule of rates to type products
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You can now add and edit context dependent units including dimensional exponents
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Import of CSV-based schedule of rates is now possible
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Half complete "add window" tool prototype
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Implement metric constraints in the ifcopenshell.api. Thanks bosonprojets!
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Improve ifc patch arguments User Experience. Thanks Gorgious56!
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Improved accuracy of boolean modifiers for dynamic voids
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Demo library now includes a window type. Neat.
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Walls and slabs (or any vertical or horziontal layer) now auto recalculate origins after editing
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Adding openings now intelligently detect the shape of the element you are voiding.
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A Blender material is now always applied even if indirectly applied through a set or usage.
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New feature to select the type's Blender object of the active object.
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New convenience button to add an empty for a type with no representation
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You can now create shapes of profiles when debugging. Thanks aothms!
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Bug where auto spatial containment assignment failed when you were not in a container.
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You can now edit psets of profiles
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New profile browser with basic profile edit and remove feature.
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You can now import profile definitions from a library
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Added some named dimensions for units. Thanks Jesusbill!
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Implement cost identification numbers and big cleanup to cost schedule UI
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New utility to get the exponential dimensions of named unit types
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Implement ability to add SI units
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New feature to toggle default project unit assignment
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You can now edit the unit basis of a cost value for a schedule of rates
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You can now assign resource-based parametric quantities to cost items
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Implement task-based parametric cost item quantities