Thank you very much also @sjb007 !
I still don't get eMail notifications (anymore). Got them in the past for the Welcome to OSArch Thead in the past but that does no more work either ....
More advanced users have the option to save both .ifc and .blend files of their project. But there are apparently some issues with synchronisation between the two files causing issues, and the general advice is to stick with .ifc.
Got it.
I also read about saving/synching a Blend File beside the IFC Project but never really got that working.
So if it is not reliable anyway ....
Yes. Create a normal blend file, set up your Blender materials on dummy (default cube?) objects, then save it as a .blend.
Wouldn't it be possible to just assign a fake user (yes, error prone) or will it not offer the Materials "assets" for linking ?
Then in your opened .ifc file, use the Styles, External option to point towards this Blender material. e.g.
Boah, have to learn/read into this first .....
(Or don't bother, and just use IFC compatible materials, but they are limited in what they can do, especially around texture mapping.)
I wasn't even aware of that. So far I thought, beside BIM Tags, these were just standard Blender Materials ... ok.
Could be that this limitation might not be a problem for me, but have to look into those limits.
In Architecture, 95% of my Materials would just need a repeating/Tiling Box projections with an origin and a Texture Size. E.g. a Brick Texture where I count the Bricks, set the Texture size according to the n*Brick grid, maybe adjust the origin and my building would have a perfect Brick layout over all Walls over the whole building. But Artist friendly 3D Apps often make a tedious UVW setup mandatory.
If it is about other limits, I will see if it is applicable or not.
My suggestion had nothing to do with this bit. (duplicated IfcSurfaceStyles)
I think so far my best CAD/BIM to Blender Exchange so far is by IFC.
(Beside I am testing all other Import/Export Options between all my Apps, VW/Bricscad vs C4D, Blender and Modo in all combinations)
But as doing mainly ArchViz, duplicated Materials is a Nightmare and for me there is no solution at the horizon. I usually get really large IFC, or worse RVT, Files where Materials are already duplicated because of use of library elements , from different languages, .... like Edelstahl , stainless steel, Stainless ....
So having a linked Blender Material, linking my own Edelstahl to all these IFC duplicates sounds tedious but better than nothing. In Modo I would have just selected all these Objects by those Materials and dumped them into a single Mesh, but that may have other disadvantages.
If I get updated source files, I may be screwed ....
So thanks you all very much,
I will need to get into it and more familiar with Blender vs Bonsai ....