Hi @Moult thank you for the offer of help. I have put a few hours in on the page now, You and others could maybe take a look and improve it as you see fit. I started a table but am not sure about how to get logos to work for the selected OSS. (It could be good if others wish to suggest additional options under the types). I am also not so clear about the license types for some of the selected or how best to link to the licensing type. It would be great if you and or others who are interested could take a look and maybe correct things there also. I will continue to do a little more on it myself when I have time in the coming week.
In starting the page so far I wounder if it might make sense to separate into tow pages the part for complete beginners and the part about general AEC office OSS.
I also wounder if it might be worth creating a page on open source operating systems?
Maybe in time OSarch will be able to be a platform for the production of an easy to install Open Source, Operating System, with a full AEC OSS Suite included?
PS. I was doing a Hdip in Engineering in BIM, and did some basic research into OSS as part of that. There are a few academic papers that I will add to the list.
Regarding a whole operating system people should check out CAE Linux where Jöel has done exactly that. I see @RWA108 has added that and I've also referenced it on the main directory.
The page is looking good. Some really interesting links and content. Great launching pad for people to dive deeper on sites dedicated to their own subjects.
@Moult have you given some thought to how you would like to organise documentation for BlenderBIM Add-on? Starting on the page https://wiki.osarch.org/index.php?title=BlenderBIM_Add-on it's hard to get an overview. I'm asking you to spend more time on documentation, that's not on your roadmap just now, but when people do some documentation how do you imagine we should organise it?
I didn't think much about how documentation should be oragnised. I see two types of documentation: "how-to" / task oriented tutorials, and UI oriented "this button does this" tutorials. Probably both should exist, just like in Blender. The former is probably more useful now, but by its nature is less straightforward to organise.
I have no answers :) Just keep on creating and see what emerges!