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Live Projects - an exploration. :)

  1. T

    @bruno_perdigao and I are trying our hand on using BlenderBIM on a real project.

    The project is small and simple--a barebone permit set for a clothing shop.

    If anyone's curious, our project chatroom will be here, and the repo is here.

    Through this project we're looking to explore.

    • general 2d documentation

    • massaging and creating custom title sheets, stylesheets, templates, etc.

    • using a LIDAR scan of the existing space, and converting it manually to a BIM model

    • explore using @brunopostle's ifc-git plugin to work concurrently on the 'same model'--through merging and revision tracking.

    • explore pulling content in from OpeningDesign's revit template, via IFC.

    Wish us luck. :)

    Happy to take any suggestions or fun little pull requests if you'd like to suggest a tweak to the model.

    Cheers.

  2. C

    Cool! Good luck the both of you! Hope it will be a smooth ride. Already looking forward to what you will learn and conclusions.

  3. B

    Thanks for the opportunity @theoryshaw. It's exciting to use this workflow in a real project. Hopefully we'll have great insights to share

  4. M

    wow, this is very interesting!

  5. A

    GOOD LUCK! Exciting stuff! I've used it on a few small small projects now but It's just been me, no need for coordination yet hahah so excited to see!

  6. M

    All the best! As always, we're standing by to fix bugs as best as we can, and working hard to build all the features needed to go from alpha to beta!

    Using it on actual commercial-standard projects is the best way to drive project development. There is no substitute, and I am a strong believer that Blender succeeded because it had a room of artists sitting next to a room of devs creating their animated shorts (e.g. Elephant's Dream, etc).

  7. A

    This is great @theoryshaw . I was trying out building a retail apparel store project with blenderbim sometime back, couldn't finish it though.

  8. D

    Full admiration here for you willing to invest extra time for the benefit of all!

  9. Y

    will be watching closely! (and probably use the files as a testbed for FreeCAD's nativeIFC workflow..)

  10. L

    Good luck! I'm sure you'll do it.

  11. S

    Amazing initiative, good luck!

  12. C

    Any interesting outcomes so far? ?

  13. M
  14. C

    Transparant 3D spaces! ???

  15. T

    Was relatively simple, just apply an ifcmaterial to them, and give that material somewhat of a transparency.

    Would be interesting to codify 'display as wire' into the ifc file somehow, if desired.

  16. T

    @Moult said:

    So far 43 bugs have been reported and 26 have been solved: https://github.com/IfcOpenShell/IfcOpenShell/issues?q=is%3Aissue+author%3Atheoryshaw+created%3A%3E2023-04-08+is%3Aopen

    Has been an absolute pleasure working with you, @bruno_perdigao, @Andrej730, @Massimo, @brunopostle, and @Coen on this project so far. If this is not what the future of our industry looks like, i'm not sure what does.

    Other than that list of github issues, @Moult refers to above (sorry there was so many:)), for other lessons learned, it's best to just read the live conversations we've been having here.

    https://app.element.io/#/room/#OD_Clothing_Boutique:matrix.org ( i think if you login, you can see further back in history (forgot to set the correct public history setting in the beginning)

    Again, the evolving files, are here:

    https://gitlab.com/openingdesign/clothing_boutique

  17. T
  18. C

    @theoryshaw

    If this is not what the future of our industry looks like, i'm not sure what does.

    You could write a handbook now with all the knowledge gained ;-)

    In the style of the late Chuck Eastman's BIM Handbook.

  19. C

    @theoryshaw said:

    If you're new to git, and gitlab, etc, and use Windows, this workflow might help you dip your toes...

    https://hub.openingdesign.com/OpeningDesign/OD_Library/src/branch/master/BIM/Workflow/OD%20Workflows.md#file-management-on-windows

    On this point:

    https://hub.openingdesign.com/OpeningDesign/OD_Library/src/branch/master/BIM/Workflow/OD%20Workflows.md#file-too-large-to-push-to-github

    Do you know about git LFS? Could be useful maybe. Especially because they are going to be large files.

    https://git-lfs.com/

  20. T

    @Coen said:

    @theoryshaw

    If this is not what the future of our industry looks like, i'm not sure what does.

    You could write a handbook now with all the knowledge gained ;-)

    In the style of the late Chuck Eastman's BIM Handbook.

    Been slowly adding to the book, here, and here.

    I can't write it alone. :)

  21. T

    Do you know about git LFS? Could be useful maybe. Especially because they are going to be large files.

    Yes @yorik and I explored this quite a bit awhile back, but unfortuately it does not work well with git-crypt, which we use a lot, to encrypt sensitive material from clients and/or consultants.

    If you want to go down the rabbit hole:

  22. B

    @Coen said:

    Do you know about git LFS? Could be useful maybe. Especially because they are going to be large files.

    Github has a low file size limit to stop people uploading movies. Git itself seems to be ok with larger IFC files.

  23. M

    Thanks to all of you! Working on a real project in this collaborative way has been very exciting and i hope it will be done again in future!

  24. B

    It's impressive how far BlenderBIM has been developed. Despite all the challenges of working with an alpha software, it definitely feels like it's closer to be a viable option for authoring BIM. For true power users like @theoryshaw it already is!

  25. T

    @Massimo said:

    Thanks to all of you! Working on a real project in this collaborative way has been very exciting and i hope it will be done again in future!

    It was, thank you for the support! If interested, @bruno_perdigao and I started another very small, simple project--adding a deck and porch onto an existing residence.

    Here's the chat room and the repo is here.

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